- Netduino Forums
- → Nobby's Content
Nobby's Content
There have been 66 items by Nobby (Search limited from 29-April 23)
#37294 Yet another diagnostic question
Posted by Nobby on 16 October 2012 - 11:43 PM in General Discussion
#38211 Wireless contact switch
Posted by Nobby on 30 October 2012 - 12:31 AM in General Discussion
#38704 Visual Studio 2012 & Netduino Projects
Posted by Nobby on 08 November 2012 - 06:00 AM in General Discussion
#31955 Timing Accuracy Issues
Posted by Nobby on 13 July 2012 - 05:19 AM in General Discussion
#31958 Timing Accuracy Issues
Posted by Nobby on 13 July 2012 - 05:31 AM in General Discussion
Hey Nobby,
Thank you for the additional information. Let's boil it down a bit more, to isolate any potential code or threading issues...
Can you please try creating an app which simply does the following:
- Create and open an instance of the SerialPort class
- In a loop: write the current time to the serial port and then sleep 500ms
And then share that code along with your results? If that basic case is losing 1+ seconds per minute...or if it's not...then we'll have a good basis for diagnostics.
Thank you, Nobby.
Chris
Getting onto that right now.
#31973 Timing Accuracy Issues
Posted by Nobby on 13 July 2012 - 12:41 PM in General Discussion
long startTicks = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks, endTicks=0, delta=0; int sleepTime = 50, choice=1; clock.start = startTicks; for(;;) { if (choice == 0) { Thread.Sleep(sleepTime); //Sleep to regulate timing intervals. 50ms here. endTicks = Utility.GetMachineTime().Ticks; //Get the current Netduino time delta = endTicks - startTicks; //Calculate the time difference startTicks = endTicks; //Assume significant overhead from the previous line of code clock.time += delta; //Increment instance member time value } else if (choice == 1) { Thread.Sleep(sleepTime); endTicks = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks; delta = endTicks - startTicks; startTicks = Utility.GetMachineTime().Ticks; //Assume no overhead from the previous line of code and this line as well clock.time += delta; } else if (choice == 2) { //Choices 2 & 3 just involve a different order of operations but have the same logic as 1 & 2 endTicks = Utility.GetMachineTime().Ticks; delta = endTicks - startTicks; startTicks = endTicks; //Assume overhead from the previous line of code clock.time += delta; Thread.Sleep(sleepTime); } else if (choice == 3) { endTicks = Utility.GetMachineTime().Ticks; delta = endTicks - startTicks; startTicks = Utility.GetMachineTime().Ticks; //Assume no overhead from last and this line of code clock.time += delta; Thread.Sleep(sleepTime); } }
I performed some optimisations on my original timing code which was not optimised at the time. There was still drift. The results were fairly conclussive though. Choices 0 & 2 provided identical and ideal results. There was no slip between clock.time, the Netduino time and the PC time.
Choices 1 & 3 resulted in the slip of 100ms every 30seconds. The only difference in code was using startTicks = Utility.GetMachineTime().Ticks vs startTicks = endTicks. The previous line of code, delta = endTick - startTicks and the alternative code in choices 1 & 3 were resulting in what appears to be significant overhead. Based on the results and a loop interval of roughly 50ms, it works out to be roughly 166us of slip per itteration.
Not being a huge fanatic of investigating the inner workings of the micro framework, I'm just going to accept that I can't be lazy in design with respect to these things. Failing longer duration tests for choices 0 & 2, There's no evidence of any chronic issue with timing accuracy.
#31963 Timing Accuracy Issues
Posted by Nobby on 13 July 2012 - 07:50 AM in General Discussion
-mainThread.png shows your experiment rules. Over four mins, there is no clock drift between PC and Netduino DateTime.Now
-threadedMachineTime.png shows the same experiment except data transmission is done every 100ms on one thread and the current machine time is stored in clock.time on another thread every 50ms. There is no drift apart from 100ms synchronisation conflicts between threads every now and then which go back to zero anyway.
-stopwatch.png System.Diagnostics.StopWatch approach shows a drift of about 200ms every two minutes. Clock.time is incremented by stop_ticks - start_ticks after a thread.sleep(50). The itterative code is shown below. It should essentially always match the netduino machine time. There is only 1 line of code overhead separating
for(;;) { endTicks = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks; delta = endTicks - startTicks; startTicks = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks; clock.time += delta; //clock.time = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks; //this was used in the second experiment Thread.Sleep(50); }
-internalDrift.png shows how clock.time drifts away from the Netduino system time. The netduino experiment code was modified to only transmit the drift between Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks and clock.time(shown in the Current Column for Netduino). The results show that the Netduino clock doesn't drift compared to the PC clock rather clock.time is drifting behind the Netduino clock. As you can see from the code above though, there's nothing to it. Certainly no reason for such a rediculous lack of accuracy. Even if I changed the code so that start_ticks = end_ticks after calculating delta, it doesn't make much of a difference. I did notice that if I reduce or increase the sleep time from 50 down to 25 or up to 100, the accuracy of timing was affected but minimally.
What can you tell me about operations and overhead with large datatypes such as System.Long? Could it be significant?
I will restructure this experiment to perform stopwatch-based approach in the main thread and see what results I get.
#32011 Timing Accuracy Issues
Posted by Nobby on 14 July 2012 - 08:44 AM in General Discussion
#31951 Timing Accuracy Issues
Posted by Nobby on 13 July 2012 - 03:54 AM in General Discussion
#31953 Timing Accuracy Issues
Posted by Nobby on 13 July 2012 - 05:01 AM in General Discussion
Hi Nobby,
Is the elapsed time from timers/Stopwatch not matching the increase in DateTime.Now?
Losing 10 seconds in 15 minutes is a lot (~1.1%).
Can you post a quick code snippet showing how you're calculating and writing out the time? We should be able to run it on our Netduinos to reproduce...
Finally...just curious: if you reflash the mainboard with Netduino firmware (instead of Netduino Plus) do you get the same results?
Chris
Hey Chris,
Due to the nature of my project, I can't share code but I have created a new project which is dedicated to the task of timing using Ticks.
The project has three threads. The main program thread, aka Main(), sits in a for(; loop with a Thread.Sleep(500) call. It does this after it initialises a class that manages the time measurements.
The second thread is fed a time object and reduces its time until it reaches zero or less. The thread is executed with default priority through a lambda expression.
private static void timerFunc(Clock clock) { if (clock == null) return; long startTicks = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks; long endTicks, delta; while (clock.time > 0) { endTicks = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks; delta = (endTicks - startTicks) / m_tick; //where m_tick is System.TimeStamp.TicksPerMillisecond clock.time -= delta; startTicks = Microsoft.SPOT.Hardware.Utility.GetMachineTime().Ticks; Thread.Sleep(50); } }
The third thread is one that runs in the clock class. It sleeps for 100ms and then uses COM1 to write, in ASCII text, the value of the time of the format "mm:ss.f".
I just started a 15min test against my sports wristwatch and PC application. 10mins into the test, clock.time is eight seconds higher than the timer on my watch.
I haven't tried flashing my Netduino Plus with the Netduino firmware. I have a regular Netduino to use and a handfull of Netduino Plus devices I can downgrade if necessary.
Currently, I'm stuck with the newest firmware for my commercial project. Purely because of the Socket runtime code footprint providing a much needed 10K.
Thanks for having a look at this
#38284 Tenda 3G611R+ 3G router issues
Posted by Nobby on 31 October 2012 - 09:19 AM in Netduino Plus 2 (and Netduino Plus 1)
#32850 Take a dirty picture for me
Posted by Nobby on 28 July 2012 - 01:48 PM in Netduino Plus 2 (and Netduino Plus 1)
sorry, the topic is not going to be that interesting.
I've got my NP hooked up to a serial camera and i want to take a pic and then push it on a webserver.
By the looks of it im getting a outofmemory exception. Is there any efficient way of do this with out using lots of memory?
Is the camera data compressed into JPEG or is it full-frame RGB/YUV pixel data? Either way, image resolution of most cameras these days will exceed the runtime RAM of the Netduino. To test the full functionality of your project(i.e. take pic, get data from camera, post to webserver), try and set the camera to its lowest resolution if possible.
If you don't have those kind of configuration options for your camera, you'll have to go the whole-hog from the beggining. Adopt a block-data processing model. Take the picture and read small amounts of data from the camera at a time. You'll have to send or store(SD card) that data then leave it for the GC to pick up or force the GC to free the memory. Read the next block of data, rinse and repeat.
Are you using a POST method to a web URL? If so, you can define the Content-Length HTTP header property before you stream the data to the webserver(only if you know the datasize of the image before-hand). This will allow you to block process the data, as long as you don't exceed the webserver's timeout. If you can't determine the size of the pic data before you read it from the camera, stream it to a file on an SD card in the Netduino and then read the file-size.
Good luck
#32184 StreamReader detect end of file
Posted by Nobby on 18 July 2012 - 11:07 AM in Netduino Plus 2 (and Netduino Plus 1)
string fileLine = ""; while((line=sr.ReadLine())!=null) { Debug.Print(fileLine); } sr.Close();
#32651 start multi-projetc's on netduino
Posted by Nobby on 25 July 2012 - 08:04 AM in Netduino Plus 2 (and Netduino Plus 1)
- Add a new project to solution
- Choose "Class Library" instead of "Netduino Plus Application" under Visual C# -> Micro Framework. This what you mean by DLL?
- Write the code in your class library
- Go to your Netduino Plus application project, choose to add a reference
- In the projects tab, choose your new class library as the reference
- You can now use your class library in the Netduino Plus application!!
#38705 Something new is brewing in the Secret Labs
Posted by Nobby on 08 November 2012 - 06:04 AM in General Discussion
#32652 SD card trouble
Posted by Nobby on 25 July 2012 - 08:20 AM in Netduino Plus 2 (and Netduino Plus 1)
- The file test.txt already exists on the SD card
- The name of the root directory isn't \SD\
It may seem long-winded but I always query
VolumeInfo[] drives = VolumeInfo.GetVolumes();
It serves to ensure there is an SD card inserted(there are also other ways to check this). The objects also indicate the name of the root directory.
I haven't looked up the reference to Directory.GetCurrentDirectory for Micro Framework. It's standard usage is to return the current working directory which only applies to application domains running normal .Net Framework applications on a PC etc. Since the Netduino executes code from Flash rather than a virtualised application domain run from media, it doesn't use working directories.
#36993 Runtime Memory Usage
Posted by Nobby on 10 October 2012 - 11:45 PM in General Discussion
#37011 Runtime Memory Usage
Posted by Nobby on 11 October 2012 - 04:32 AM in General Discussion
Hi Nobby,
Try:
int freemem = Microsoft.SPOT.Debug.GC(...);
You can optionally pass in true, forcing a garbage collection, giving you the full amount of memory available.
Chris
That worked a treat, thanks Chris )
#37263 Running out of memory
Posted by Nobby on 16 October 2012 - 04:31 AM in Netduino Plus 2 (and Netduino Plus 1)
#32008 RFID Reader
Posted by Nobby on 14 July 2012 - 05:50 AM in General Discussion
Hi,
Just wondering if anyone can recommend an RFID reader that is compatible with the Netduino. I need one that can read from at least 30cm.
Can anyone help?
Thanks
I've used the Texas Instruments RFID readers in the past with AVR based projects. Unfortunately, there's no way you're going to get 30cm read range out of most units. Purely because the most available and popular units are High Frequency RFIDs(used in keycard access etc).
All the long range options are the low frequency devices(cattle tags, anti-theft etc). I can't remember off-hand what those are but the high freq devices operate at 6MHz and the low frequency devices are in the hundreds of kHz.
Either way you go, all communications are TTL/RS232 with a possible USB option.
#32703 Release COM2 (CTS, RTS)
Posted by Nobby on 26 July 2012 - 12:58 PM in Netduino Plus 2 (and Netduino Plus 1)
Hi Nobby,
wonderful... That clears my doubts.
Just for knowledge, how can I configure PIND7 as RTS, do you have the code for it?
Thanks in advance.
Sorry I've never needed CTS or RTS in any application. I'm fairly sure its only modern use is for UART communications which have multiple devices on the shared three-wire interface and have an address they respond to. There are still some ancient RS232 devices out there which require CTS & RTS for end-to-end comms.
From what I have seen with the .Net framework though, you need to specify hardware flow control on the SerialPort object. It supports XOn/XOff and RequestToSend or a hybrid. You do this through the SerialPort.Handshake property at runtime. I believe once you configure your serial port this way, it will configure the RTS and CTS pins to function with the serial port.
#32649 Release COM2 (CTS, RTS)
Posted by Nobby on 25 July 2012 - 07:54 AM in Netduino Plus 2 (and Netduino Plus 1)
#32673 Release COM2 (CTS, RTS)
Posted by Nobby on 26 July 2012 - 12:13 AM in Netduino Plus 2 (and Netduino Plus 1)
Hi Nobby,
Below is my statement.
m_objCommMgr = New cCommManager("COM2", 9600, Ports.Parity.None, 8, Ports.StopBits.One)
so far, I have not connected RTS and CTS since i am only using 3 wire interface. Since on the board layout, for COM2 it comes with RTS and CTS (derived from GPIO pins), I just wonder if we can disable these RTS and CTS when using COM2. Thus giving my project the much needed GPIO to measure the pulse input.
Care to share how do you initialise your COM2 without RTS & CTS?
Thanks in advance.
The general rule-of-thumb with microcontrollers is that pin assignments aren't always restricted to their architectural labelling. For example, a pin maybe labelled as PWM(Pulse Width Modulator) which would normally tie-in with a hardware clock and hardware interrupts. By default, the pin doesn't function as a PWM unless you actually configure it to be.
Much the same with the CTS and RTS pins, you can configure them as OutputPorts or InterruptPorts. If you try to use them for two purposes, you'll get a runtime exception when trying to initialise the pin for a second use. Example of using the RTS pin as a GPIO pin
SerialPort comPort = (SerialPorts.COM2, 9600, Parity.None, 8, StopBits.One); //Initialise COM2 OutputPort oPort = new OutputPort(Pins.GPIO_PIN_D7, false); //initialise the RTS pin as an output port with logic low as initial value;
#34469 Probelms In Sockets??
Posted by Nobby on 30 August 2012 - 10:28 PM in Netduino Plus 2 (and Netduino Plus 1)
- You close the socket
- Have a ReadTimeout value set on the socket
Either way, an exception will be thrown on the PC application. Make the buffer smaller to match the length of the data or provide an amount to read. In your case, the PC application will try to read 1000 bytes all-up.
On the Netduino side of things, I never simply use Socket.Send(). I always tell it was data range to use from the array so that I know I have full control over safe execution. This doesn't mean that the Netduino exception is being caused by this.
#32851 Ping works for 2min that quits working (4.2 RC5)
Posted by Nobby on 28 July 2012 - 01:51 PM in Netduino Plus 2 (and Netduino Plus 1)
- Netduino Forums
- → Nobby's Content
- Privacy Policy