The Netduino forums have been replaced by new forums at community.wildernesslabs.co.
This site has been preserved for archival purposes only
and the ability to make new accounts or posts has been turned off.
[font="arial, helvetica, sans-serif;"]SecretLabs.NETMF.Hardware.Netduino is for all gen2 boards, the other for the gen1.[/font]
[font="arial, helvetica, sans-serif;"]they changed the naming for the gen2 boards so its in line, all have the same namespace there (normal and plus - and the ones that will follow sometime too)[/font]
i guess its: Debug.Print(newstring(System.Text.Encoding.UTF8.GetChars(buffer)));
when you get the chars, it expects that the byte data is correct, now with serial the chances
are big that it isent (my experience so far)
if you send the data from a computer, print out there the byte data, and also on the netduino (Debug.Print(buffer); .. in a loop till buffer lenght) and compare them. it happened a lot for the data gets shifted and never syncronizes again
iam using cobs as packetframe, since that it never happened again