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#28846 Netduino Plus Reliability
Posted by ColinR on 11 May 2012 - 06:08 PM
Being able to set the MAC address in code would be a nifty fix if it is the case.
#16970 Sprinkler System Controller on Engadget!
Posted by ColinR on 23 August 2011 - 06:40 AM
Hey, thats cool! very similar to my use of the Netduino!
I know I sound like a stuck record (sorry) - Mike, do you experience solid socket connectivity over time?
We've developed www.homebug.co.za using the Netduino Plus, and socket reliability is our last issue.
I know I sound like a stuck record (sorry) - Mike, do you experience solid socket connectivity over time?
We've developed www.homebug.co.za using the Netduino Plus, and socket reliability is our last issue.
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#16104 PING a host on the network
Posted by ColinR on 31 July 2011 - 05:40 PM
#16058 PING a host on the network
Posted by ColinR on 29 July 2011 - 07:39 PM
Hmm, like I said above, I was doing this in the emulator as I don't have my netduino yet(should arrive tomorrow)
May not be supported on the netduino.
I take it you are compiling fine? Just get that error when running?
Yeah, compiled fine, and ran when in the emulator. Deployed to Netduino and exception is thrown.
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#16055 PING a host on the network
Posted by ColinR on 29 July 2011 - 06:19 PM
I've just tried this now, and it hits the same issue as I had here
Exception System.Net.Sockets.SocketException - CLR_E_FAIL (1)on
new Socket(AddressFamily.InterNetwork, SocketType.Raw, ProtocolType.Icmp);
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#13723 Getting the local IP address
Posted by ColinR on 28 May 2011 - 08:42 PM
Microsoft.SPOT.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterfaces()[0].IPAddress
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