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Netduino.IP in use


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#1 NameOfTheDragon

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Posted 13 July 2015 - 06:08 AM

I thought you may enjoy this... I have hacked my Davis Vantage Pro 2 weather console so that I can hook the Netduino Plus 2 up to it. The Netduino sends network broadcasts using UDP every few seconds containing the current weather encoded in XML. The PC app listens for the broadcasts and can use the data - in this case I just display the inside temperature in a gauge control.

Attached File  FirstWeather.PNG   8.78KB   1 downloads

Attached File  DSCF4708.JPG   140.68KB   2 downloads

 

I found that when the netduino is just listening on a socket, then everything seems to lock up inexplicably after some time (an hour or so, maybe less). My code is heavily instrumented and yet I see no diagnostics when the lock-up has happened, so it hasn't closed the socket or thrown an exception, so I don't know why it stops working. However, this doesn't seem to happen any more now that I am occasionally sending UDP broadcasts on a worker thread. Odd! Any thoughts on that...?

 

--Tim Long



#2 Chris Walker

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Posted 13 July 2015 - 07:17 AM

Looks very cool.

Not sure what's going on there. This sounds like something where we need to whittle it down to a simple repro (to determine where the issue is happening--in Netduino.IP or in threading etc.)

It's very odd that it would run so long and just stop, in any case.

Chris

#3 NameOfTheDragon

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Posted 14 July 2015 - 10:59 PM

I spoke too soon. The freeze is still happening. I have collected some data and I am posting into a new thread. I would appreciate your thoughts, Chris.

--Tim



#4 Chris Walker

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Posted 15 July 2015 - 01:03 AM

I spoke too soon. The freeze is still happening. I have collected some data and I am posting into a new thread. I would appreciate your thoughts, Chris.

And...responded (on the other thread). Thanks for all the data!

Chris




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