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José Ángel

Member Since 04 Aug 2010
Offline Last Active Jul 27 2011 12:04 PM
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Posts I've Made

In Topic: .NET Gadgeteer availibility

02 May 2011 - 09:36 PM

Uo, another interesting project of MSR released! :D

In Topic: Read Debug.Print() output without Visual Studio

11 April 2011 - 08:57 PM

No, right now it's not supported. The usb connection is only available to deploy and debug the apps with Visual Studio :(

In Topic: Atmel AVR Studio 5

11 April 2011 - 05:40 PM

Unfortunately, Visual Studio-based shell is intended primarily for hosting programming languages and software development tools, it does not come with any compiler (i.e. Atmel uses it just as front-end GUI for their tools). VS IDE can be used to launch third-party compilers/linkers (*) etc., but personally I would like to have C++/CLI for ARM - Microsoft already has ARM compiler for years, in embedded Windows SKDs (CE, now the newest Embedded Compact 7).

(*) I was developing VS IDE for MCS-51 toolchains (i.e. Keil C51, SDCC etc.), but there was a serious issue with custom linker build command that did not support passing multiple inputs, fixing that would require implementation of the complete custom build system - which is now possible due to the new common project system and because the whole build system is based on MSBuild.


Wow, it's very interesting the Visual Studio based shell. I think that it's not being used a lot due to that only works on Windows OS

In Topic: Atmel AVR Studio 5

10 April 2011 - 08:07 PM

Wow, I didn´t know that Microsoft gives the opportunity to use a Visual Studio based editor to other companies. I prefer this than the lMPLAB X from Microchip based on Eclipse Incredible! :D

In Topic: Anyone have a Windows Phone already?

28 March 2011 - 08:57 PM

Hi José,



We're working on a new commercial product line using .NET MF and will be sharing 10,000's of lines of code between the .NET MF hardware and Windows Phone. Right now, we're compiling some of that code against .NET CF 3.5 as well.

Windows Phone won't allow GPIO access or direct sockets (yet), but it can share a ton of support classes...

Chris


WoW, I didn't know that kind of compatibility between these two platforms! I'll wait for you project to learn more about that :rolleyes:

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