My first Netduino GO module
#1
Posted 01 August 2012 - 04:55 AM
I work for Microsoft. Opinions expressed here are my own and do not necessarily reflect those of my employer,our partners or customers.
#2
Posted 01 August 2012 - 05:36 AM
#3
Posted 01 August 2012 - 06:32 AM
#4
Posted 01 August 2012 - 06:39 AM
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Asbjørn
#5
Posted 01 August 2012 - 06:47 AM
Knowing Pete's interests I'd go with you - Commodore 64 joystick adapter.Arcade joystick adapter?
Regards,
Mark
To be or not to be = 0xFF
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#6
Posted 01 August 2012 - 06:58 AM
Oh, so obvious now.Commodore 64 joystick adapter.
#7
Posted 01 August 2012 - 07:24 AM
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Asbjørn
#8
Posted 01 August 2012 - 03:41 PM
The five digital inputs are for the button and four directions.The analog inputs are for the two paddles each port can use.
This is one place where GoBus really shines: 10 digital and 4 analog inputs on a single module, plus 5v and 3.3v power. Some of the more advanced joysticks included 555 times for rapid fire, so it needs +5v. The voltage was also used by the paddles (which are just pots). That's why the voltage divider, because we have to keep things 3.3v on gobus.
You can find Atari style joysticks both used and new. New ones are still being manufactured and sold on eBay.
Pete
I work for Microsoft. Opinions expressed here are my own and do not necessarily reflect those of my employer,our partners or customers.
#9
Posted 01 August 2012 - 05:01 PM
My .NETMF projects: .NETMF Toolbox / Gadgeteer Light / Some PCB designs
#10
Posted 01 August 2012 - 08:20 PM
Pete, what are you doing
I know for sure my wife won't like I need to use my credit card again...
I got some controllers for my Commodore 64 here, can't wait to connect them to something else for once.
Ps. Pete, have you tested it in combination with USB HID support? Now that would be awesome!
I am often blamed for people having to apologize to their spouses over electronics purchases
USB HID support: I haven't tried that yet, but could be interesting. Good idea. One nice thing about the modular approach is you build something cool like this, and everyone else takes it in new directions. I love it.
Pete
I work for Microsoft. Opinions expressed here are my own and do not necessarily reflect those of my employer,our partners or customers.
#11
Posted 01 August 2012 - 09:53 PM
#12
Posted 01 August 2012 - 10:01 PM
Am I right in thinking sega master system and mega drive/ genesis joypads are compatible?
Nak.
Looking at the specs, it doesn't appear so. Pins 1 through 4, 6 and 8 are the same, but pin 5 on commodore/atari is a potentiometer input, pin 5 on the sega is power. Pin 9 on the C64/Atari is the second potentiometer, but pin 9 on the sega is button.
I could work around all of those in the driver except for pin5 being power on the Sega.
http://old.pinouts.r...00_pinout.shtml
http://pinouts.ru/Ga...er_pinout.shtml
http://pinouts.ru/Ga...oy_pinout.shtml
Given that the board would use many of the same parts, if there's market for it, I could create a Sega-compatible version after the Atari ones.
Pete
I work for Microsoft. Opinions expressed here are my own and do not necessarily reflect those of my employer,our partners or customers.
#13
Posted 01 August 2012 - 10:23 PM
http://www.ebay.com/...=item27c7d5bbc1
FWIW, I had also looked at Nintendo, but their connectors are proprietary and expensive.
Pete
I work for Microsoft. Opinions expressed here are my own and do not necessarily reflect those of my employer,our partners or customers.
#14
Posted 02 August 2012 - 12:54 AM
FWIW, I had also looked at Nintendo, but their connectors are proprietary and expensive.
these?
http://gadgetgangste...?projectnum=307
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Asbjørn
#15
Posted 02 August 2012 - 03:00 AM
Yeah. Those and also the longer narrow ones (may have been ps/2, or later nintendo). $4 per connector with a single supplier is insane. In constrast, those male d-sub connectors ran me $0.19 each at quantity 300, and they're available anywhere.
That said, a lot more people identify with nintendo vs. Atari. Maybe as a boutique module - the driver would be more work too, as it's a shift register serial protocol rather than simple switches.
Actually, I forgot that Parallax is the one who reintroduced those sockets. Still somewhat expensive and single supplier, but half the price that site had. I think I just convinced myself.
http://www.parallax..../4/Default.aspx
Pete
I work for Microsoft. Opinions expressed here are my own and do not necessarily reflect those of my employer,our partners or customers.
#16
Posted 02 August 2012 - 06:03 AM
Pete, what are you doing
I know for sure my wife won't like I need to use my credit card again...
I got some controllers for my Commodore 64 here, can't wait to connect them to something else for once.
Ps. Pete, have you tested it in combination with USB HID support? Now that would be awesome!
Stefan, I remember back in the '80 that there was a dreaming bike branded ... (can't place ads). The Italian factory got mostly Japanese bikes, and re-tune them for adding an hundred of HP more. The price was absolutely of out of the human reason: twice or three times the base bike, but it was simply amazing.
Well, among the "real" bikers, who were dreaming for such a bike, there were a story about the wives/fianceès got angry because their partners' passion: "Hey, stop now! Either me or your bike!"...but the guy's answer was straightforward: "The bike, of course!".
Cheers
#17
Posted 02 August 2012 - 07:21 AM
That said, a lot more people identify with nintendo vs. Atari. Maybe as a boutique module - the driver would be more work too, as it's a shift register serial protocol rather than simple switches.
I think I'm too old for the nintendo, this type of stick is what I would like to have:
http://www.arcadespa...ller/12049.html
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Asbjørn
#18
Posted 02 August 2012 - 08:23 AM
I'm glad my wife accepts my hobbies/passionsWell, among the "real" bikers, who were dreaming for such a bike, there were a story about the wives/fianceès got angry because their partners' passion: "Hey, stop now! Either me or your bike!"...but the guy's answer was straightforward: "The bike, of course!".
Ps. Pete, great timing! http://www.neowin.ne...d-age-of-thirty
My .NETMF projects: .NETMF Toolbox / Gadgeteer Light / Some PCB designs
#19
Posted 02 August 2012 - 08:24 PM
- Arron Chapman and Nevyn like this
I work for Microsoft. Opinions expressed here are my own and do not necessarily reflect those of my employer,our partners or customers.
#20
Posted 03 August 2012 - 05:37 AM
You have my vote on that one. It is the most counter-intuitive program I have every used.I finally gave up and drew the graphics in Eagle itself. I hate that package -- it's getting in my way.
Regards,
Mark
- Arron Chapman likes this
To be or not to be = 0xFF
Blogging about Netduino, .NET, STM8S and STM32 and generally waffling on about life
Follow @nevynuk on Twitter
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