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Getting Started Hardware


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#1 H07R0D

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Posted 14 April 2011 - 07:11 PM

I've tracked down lots of 'getting started' threads for code/netduino/advanced widgets which are all very helpful and I'm reading them as I go.

What I can't find is a "The very first 5 things you need to buy are..." sort of guide. This is for an absolute hardware beginner (lots of software experience though).
Things like:
  • A bread board
  • A soldering iron (which one)
  • 5 kilometers of 16ga wire
  • etc.
So while my software workshop is in great shape, my hardware workshop doesn't yet exist. I would love some advise on how to stock it. :)

Hrm - really need to get better at google....finding lots, sorry for the doublepost

Edited by H07R0D, 14 April 2011 - 07:29 PM.


#2 Nevyn

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Posted 14 April 2011 - 07:37 PM

What I can't find is a "The very first 5 things you need to buy are..." sort of guide. This is for an absolute hardware beginner


I faced a similar problem at the start of the year. I suppose it depends upon your interest - analog or digital.

I went for the following:

- Breadboard
- Breadboard power supply capable of taking battery or power supply input
- "Student" starter kit - on the basis that I'm (re) learning, it's cheap, contains common basic components and I can build on it later
- Wire - goes without saying

I had a soldering iron already and have only used it a few times whilst learning but I know I'll need it when I commit my projects. I've also taken my interest down the digital route so a few digital ICs are now part of the component kit - as is a scope and a logic analyser.

Hope this helps,
Mark

To be or not to be = 0xFF

 

Blogging about Netduino, .NET, STM8S and STM32 and generally waffling on about life

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#3 Michel Trahan

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Posted 14 April 2011 - 09:57 PM

Taking notes ... cross post

a scope is a definite must ... It help me found out I was using the wrong item (mine has voltage so I discovered that I was sending peaks of +- 2V and I was using something needing 20V lol

Needless to say that I am a newbie and I want to build such a structured tutorial site. The sandbox is good but structure is missing for the right push ! The sandbox should be ready sooner than my site but I'll start asap !
Started with C in 1985, moved to Vb3 ... to vb6 and stopped. Now started with .Net and learning C# and VB.net and wishing VB.net was on MF !

#4 Dan Morphis

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Posted 15 April 2011 - 05:23 AM

  • A bread board
  • A soldering iron (which one)
  • 5 kilometers of 16ga wire
  • etc.


You can't have a breadboard without good wire. I've used it all, the stiff multi-packs they sell, solid-core CAT5, etc. The very best stuff I've found is this Jumper Wire Bundle from Solarbotics. Couple that with the F-F bundle. I would actually get two of the F-F bundles, at a minimum. I've exhausted the wires in one pack on a small project and was glad I bought two. Pololu also sells bundles of jumper wire, but they don't sell an assortment like Solarbotics does.

A word of warning on these though, once you use them, you will never want to go back to the old breadboard wire method :)

Next you need IC hooks with pigtails. Get a two pack at a minimum, yes they are expensive, but very very versatile. Do yourself a favor and pickup a banana to alligator cable set. You can make due with clipping alligator clips to your multimeter leads, and then to the item under test, but this way is so much easier. I honestly wish I had found those years ago.

If you have a scope, pickup at least 1 banana to BNC cable set

For other components, SparkFun is good, so is ProtoStack. SparkFun tends to be a bit more expensive, but they've done a lot of leg-work to limit their catalog and only list common components.

For example, if you search for mini-pushbutton on Mouser, you'll come back with 1,612. On SparkFun, you get 1. Mouser is cheaper, but you will spend several minutes (or more, I've spent well over two hours) trying to find the right part for your project. So if you want dead simple, and don't mind paying a little more, go with SparkFun.

-dan

#5 Fred

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Posted 15 April 2011 - 09:14 AM

#1 thing you'll need is an idea for a project. It doesn't have to be anything complex (and probably best it isn't) and will give you a focus and a clearer idea of what you'll need.

I have to disagree on the oscilloscope. It's a great bit of kit but not cheap and you may never need it. Buy one if you find you need one, not before. A logic analyser is cheaper and more likely to be used, but also not essential to start.

I'd say the starter kit would be:
  • Breadboard
  • Assorted wires (any single-core wire in a few colours will do, but a bundle would be ideal)
  • Some LEDs
  • Selection pack of resistors (e.g. current limiting for the LEDs)
  • Some small NPN transistors (and maybe PNP too) for stuff like LEDs
  • Something to interface to (e.g. serial GPS or LCD display). Maybe pick something that someone here's already got working.

Then just start tinkering. Get an external LED under Netduino control (via a transistor and current limiting resistor). Get some device working - a serial LCD display might be easiest. And just keep going from there.

#6 Stefan

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Posted 15 April 2011 - 09:20 AM

In this thread there are also some suggestions: http://forums.netdui...-netduino-plus/
"Fact that I'm a moderator doesn't make me an expert in things." Stefan, the eternal newb!
My .NETMF projects: .NETMF Toolbox / Gadgeteer Light / Some PCB designs




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