I purchased the Go package for evaluation and was able to get a new nwazet tft display. I put together a test program from the examples. I see that the program is hanging on the canvas.Initialize(GoSockets.Socket5);. Any suggestions?
public static void Main()
{
var canvas = new VirtualCanvas(null, null);
canvas.Initialize(GoSockets.Socket5);
canvas.SetOrientation(Orientation.Landscape);
canvas.DrawRectangleRounded(11, 33,303, 222,
ColorHelpers.GetRGB24toRGB565(0, 0, 0),5,RoundedCornerStyle.All);
canvas.DrawButton(245, 190,50, 20,
DejaVuSans9.ID, 12,
ColorHelpers.GetRGB24toRGB565(233, 114, 114),
ColorHelpers.GetRGB24toRGB565(255, 255, 255),
ColorHelpers.GetRGB24toRGB565(0, 0, 0),
"Button",RoundedCornerStyle.None);
canvas.DrawArrow(263, 114, 33,
DrawingDirection.Right,
ColorHelpers.GetRGB24toRGB565(172, 220, 102));
canvas.Execute();
Thread.Sleep(Timeout.Infinite);
}