Hey everyone,
I've been hacking some more with my Netduino and have had some success with connecting to the Gameduino 2. I'm not done porting yet, but I thought it might be useful and someone might have some fun with the examples I have completed. Right now I have most of the basic examples up and running, including Hello World (text), Blobs (touch screen and shapes) and Simon (sound and touch targets).
https://github.com/g...eduino4netduino
I've attached two very unfortunate pictures below, but they sort of get the idea across.
pic1.jpg 57.47KB 3 downloads pic2.jpg 35.49KB 2 downloads
In case you were wondering if it was possible, or even practical, the answer is yes! Some special considerations have to be made for speed, but the Netduino does a pretty good job. I'll be finishing up porting the library and all of the examples over the next week or so.
As a sneak peak, here's how simple it is to get started with the Gameduino 2 and your Netduino!
public static void Main() { GD2.Init(); GD2.ClearColorRGB(0x103000); GD2.Clear(); GD2.DisplayText(240, 136, 31, GD2.Options.Center, "Hello, Netduino!"); GD2.Swap(); }
Cheers,
Giawa